Répondre à : [Updates] Squad
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25 décembre 2015 à 18:53
#1440
Participant
25/12/2015 : [font=-apple-system, Helvetica Neue, Helvetica, sans-serif:3md3nsqr]Alpha 3.8[/font:3md3nsqr]
- Fixed a bug where the FOV could be set outside the range
- Further pass on optimizing the animation system
- Fixed an incorrect name on Sumari
- Fixed a possible performance issue in the Animation System on AMD processors
- Fixed a server crash when creating a squad
- Fixed an issue where aim offsets would be wrong when aiming down
- Fixed an issue where the gamemode rules weren’t being shown on map switch
- Disabled Framerate smoothing by default (was causing FPS lock on certain machines)
- Further pass on the map legend to ensure that all gamemodes were covered
- Fixed a bug where Rally Point Error Messages were being sent to the wrong player
- Added new sounds for Prone Movement and Sprinting
- Fixed Ammo Crates posting a message on the HUD when used
- Added ‘Streamer Mode’ to the game options. This disables the Server Name on the scoreboard and a few other things
- Fixed destroying friendly FOBs would deduct your team’s tickets
- Adjusted the attenuation settings on rocket flybys
- Added placement sounds for Rally Points
- Fixed Fools Road not being properly randomized when selecting a random variation
- Fixed an issue where the server would look up UserSettings for every player joining the server
- Enabled texture streaming and increased the texture streaming settings
- Updated the Lod Bias on every asset, vastly improving Video Memory usage and rendering speed
- Fixed a bug where the ‘End Use’ message would not be sent when a player died while using an object. Fixes the Ammo crate menu sticking around when you died while using it.
- Fixed a visual ‘jumping’ when a player is revived and goes into prone
- Upped the spawn delay on FOBs from 5s per enemy to 10s per enemy in the radius
- Added better logging when players are disconnected from servers to help debug the disconnection issues
- Changed ‘Training’ to ‘Firing Range’ on the main menu
- Fixed a server crash when validating player inventories
- Added Ping to the server browser
- Fixed a display issue with scoreboard pings (they were too high)
- Fixed a possible cause of the disconnect bug, where players were attempting to switch to an empty weapon
- Changed the handling of the Server Name, so it’ll update more often
- Removed some extra ammo crates in Fools Road
- Improved the handling of getting stuck in objects