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#1440
Avatar de l’utilisateurMikeMuir
Participant

25/12/2015 : [font=-apple-system, Helvetica Neue, Helvetica, sans-serif:3md3nsqr]Alpha 3.8[/font:3md3nsqr]

  • Fixed a bug where the FOV could be set outside the range
  • Further pass on optimizing the animation system
  • Fixed an incorrect name on Sumari
  • Fixed a possible performance issue in the Animation System on AMD processors
  • Fixed a server crash when creating a squad
  • Fixed an issue where aim offsets would be wrong when aiming down
  • Fixed an issue where the gamemode rules weren’t being shown on map switch
  • Disabled Framerate smoothing by default (was causing FPS lock on certain machines)
  • Further pass on the map legend to ensure that all gamemodes were covered
  • Fixed a bug where Rally Point Error Messages were being sent to the wrong player
  • Added new sounds for Prone Movement and Sprinting
  • Fixed Ammo Crates posting a message on the HUD when used
  • Added ‘Streamer Mode’ to the game options.  This disables the Server Name on the scoreboard and a few other things
  • Fixed destroying friendly FOBs would deduct your team’s tickets
  • Adjusted the attenuation settings on rocket flybys  
  • Added placement sounds for Rally Points
  • Fixed Fools Road not being properly randomized when selecting a random variation
  • Fixed an issue where the server would look up UserSettings for every player joining the server
  • Enabled texture streaming and increased the texture streaming settings
  • Updated the Lod Bias on every asset, vastly improving Video Memory usage and rendering speed
  • Fixed a bug where the ‘End Use’ message would not be sent when a player died while using an object.  Fixes the Ammo crate menu sticking around when you died while using it.
  • Fixed a visual ‘jumping’ when a player is revived and goes into prone
  • Upped the spawn delay on FOBs from 5s per enemy to 10s per enemy in the radius
  • Added better logging when players are disconnected from servers to help debug the disconnection issues
  • Changed ‘Training’ to ‘Firing Range’ on the main menu
  • Fixed a server crash when validating player inventories
  • Added Ping to the server browser
  • Fixed a display issue with scoreboard pings (they were too high)
  • Fixed a possible cause of the disconnect bug, where players were attempting to switch to an empty weapon
  • Changed the handling of the Server Name, so it’ll update more often
  • Removed some extra ammo crates in Fools Road
  • Improved the handling of getting stuck in objects